![]() ![]() BUT TitaniumGL is not a wrapper, becouse it DOES NOT wraps the OpenGL API to DirectX. ![]() ![]() TitaniumGL supports 3d hardware acceleration trough DirectX, therefore games with TitaniumGL will be use your graphics chip, rendering will happen on the graphics chip. Is TitaniumGL an OpenGL to Direct3D wrapper? YOU *MUST* UPDATE TO THIS VERSION, IF YOU USE YOUR VOODOO WITH THE LATEST SFFT DRIVER (1.6) Software is tested with Voodoo5, but every 3dfx card should be compatible starting from Voodoo3. TitaniumGL offers full hardware acceleration. TitaniumGL will produce the 3d graphics with Direct3D. TitaniumGL for Windows needs DirectX drivers. TitaniumGL is a generic opengl driver architecture that supports a lot graphics cards. ![]()
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